ILOMILO: Review
Very often our impressions, especially the first, are deceiving. Here, for example, you met a person. It seems like there are many common interests, and the vision of the world coincides by many points. After some time, you begin even a friend of it with your own, share your personal, well, and everything is like that. And then something sad happens: for example, this comrade betrays you. What exactly and under what circumstances-each such things happen differently. And only it is a pity that they were deceived like this. That trusted their feelings and lost. Although there is a wise proverb "Do not judge the book on the cover".
The same goes for video games. After all, it happens: you will go to the store, you will see a bright and colorful box with a fascinating description – and just like you want to play. Or a trailer on the Web will see where many points of spectacular are shown, and even in the most profitable light-it pulls to rush for a copy (of course, not on a torrent tracker, however, my respected honest readers?). Well, as a result, you become just another victim of an advertising trick or professional work of the publisher’s PR department. So. So that all this does not happen, the Stopgame command.ru is working day and night, providing as complete information as possible about a particular project. And then your business is to trust our words or check everything yourself. In fact, so to speak.
The harsh Scandinavian … Safki
This is, in fact, all to what? Such a long preface here is only because at the first glance at ILOMILO too many people make completely wrong conclusions. I’m personally offended by me, so my task today is to tell you what it really is ILOMILO, Why it belongs to the glorious category of "must have".
Swedes from Southend Interactive So talented guys that in the first seconds fooled me and me. ILOMILO, released exclusively for the Xbox Live Arcade, at first it seemed albeit a sweet, but completely unicellular casual. But as soon as the first introductory video went, and then the gameplay began, it became almost impossible to break away from the gamepad.
Ilo (ILO) and Milo (Milo) – two bosomed friends. And everything seems to be fine with them, but nevertheless they have as many as two problems. Firstly, they are of different colors (although what am I saying: our heroes do not complex about this, but it’s even easier for us to distinguish them). And secondly, they constantly find themselves at a decent distance from each other. Such a fate, see, but what can you do. But our task is to help them reunite. The matter is noble, is it not true? Although not as simple as it seems at first glance.
The insidious head is watching! Pay attention to the arrows in front of our hero – this is the transition to another spatial plane.
Each time we have before us, https://theredlioncasino.co.uk/ consisting of many cubes interconnected in a seemingly arbitrary order. And two Safok-comrades (Safka-as the authors call our main characters), who are at the opposite ends of the map and who finally dream of meeting.
Cubes here are not at all the last meaning: it is with their help that we will have to overcome distances and go to the set goal. After all, some cubes are not just the basis for the level, they differ from their brothers and have useful properties. Each such “special” representative of our Safka can freely place in his small backpack behind him and wear everywhere, using where it is necessary. For example, you can make a bridge from the unfolding cube, which will allow you to cross to the other side of something. Or use the services of a flying block, which will raise it or cute to a certain height.
There are also absolutely amazing imagination "thing". The fact is that in ILOMILO The concept of space is very confusing and rather even extensible. Action can occur in several planes at the same time, which is also facilitated by spinning blocks that turn the walls into the ceiling.
They just got a cube from a backpack in order to build a bridge and lay a further path for themselves. The found mini-safka is seeded for us.
Thinking is useful!
As mentioned earlier, do not underestimate ILOMILO. Even with regard to the very notorious task of our heroes. Talented developers have just provided a huge number of obstacles that make passing a truly exciting. We can say that the challenge of your thoughts is challenged – I don’t know how you, but I personally only spur such things to me.
The main difficulty of meeting bosom friends is a confusing level of level in itself. With his cliffs, inconsistencies, transitions to other planes and everyone like that. But besides this, there are … mmm … "creatures", some of which openly prevent us from achieving the goal. For example, these are insidious heads hiding inside any of the blocks and jumping out at the most inopportune moment. One of their variety, for example, simply takes and blocks the path. The second one does not take the arrogance at all – she takes away the coveted cube from the passing Safki, taking it out of the backpack. Just frank rudeness!
True, not all the inhabitants of this mysterious world are so harmful. Some in most cases are even harmless – for example … mmm … "dog". Cube- "Dog", staggering in level and looking for food. Such a creature of thoughts, you see, does not have much in the head, and at the sight of a green cube similar to an apple, there remains exactly one at all – “I want to eat!". But we are such a meager on the hands – on this wonderful "dog" you can ride on horseback. Yes. Show the “apple”, jump onto the back and go to ourselves, going off the starving poor fellow at the right time.
And this is a clear example of the measurement: our heroes are at an extended arm, but because of being in different planes, while their meeting is impossible.
There is another funny creature. True, it is a little nervous and looks like … a sand clock, or something … let’s say, hysterical sand clock. Only inside they do not have sand, but sits and grieves a kind of dwarf version of Safka. There are usually exactly three pieces at the level (all colorful, so you will not confuse with anything), and all kinds of bonuses are given to us for the collection of them. Your task is to drive a hysterical and pointing from you with screaming a creature somewhere in a corner and get a small and frightened Safka from there. Well, then take him with you everywhere until the long -awaited meeting with the second hero will take place.
But you do not be afraid that everything is so confusing here! If you suddenly arise, Sebastian will always come to the rescue! This cute … mmm … man (whether?) will surely crash a few tips, especially if it concerns new cubes or actors on the map. Almost "Alice in the Wonder of Wonders". And what to do.
So you have to wander, trying to find the way to a comrade and simultaneously collecting colored gizmos and numerous bonuses scattered here and there. These are photographs and, for example, musical compositions – all elements of the collection then can then be enjoyed in a separate menu item.
But the main task is to overcome all the tricks and complexity of the level, including your mental apparatus. In order to find the right solution, we will be able to switch between the characters at any time. Moreover, it is not necessary to manage them alone – in ILOMILO There is a “cooperative” (with two joysticks on one “box”). After all, as they say, “one head is good, but two It does not happen – better"!
ILOMILO – An outstanding and magnificent game. It is for both the soul and for the brains that say. And this, you see, is a rather rare phenomenon in our time.
Pros: work for brains;fascinating passage with a friend;Awesome universe.
Cons: A few unsuccessfully implemented management-due to constantly changing planes, working with the camera is sometimes uncomfortable.
Leave a Reply